Thank you!
Sunday, April 17, 2011
Week 8 Reflection - GAME Plan
Tuesday, April 12, 2011
GAME plan in relation to NETS-S indicators
When I first began teaching I would get a new idea or strategy and jump right into doing it with my students before I took the time to carefully plan, implement, and think about possible problems. Needless to say, things rarely worked out the way I wanted them to. I would just get so excited at what I dreamed would be the end result and all the fun my students would have along the way that I dove in before looking for rocks! I ended up discouraged and upset that things never seemed to go my way....looking back I can see why! I can honestly say I was not doing myself or my students any favors because I was teaching them the skill of leaping then looking instead of the other way around.
The GAME plan has helped me develop goals and actions that will help me achieve the goals. I am now able to monitor the progress that I am making and at the end of the lesson I sit back and reflect on what went well and the things I need to change for the future.
I implement many of the NETS-S standards in my classroom. I know that if I continue to use the GAME plan when trying to implement new technologies and teaching strategies in my classroom the results will more likely be what I imagined instead of an epic disaster. One NETS-S standard I will continue to focus on is 4. Critical Thinking, Problem Solving, and Decision Making (http://www.iste.org/standards/nets-for-students/nets-student-standards-2007.aspx). With my area of expertise, Business Education, new curriculum is introduced on a regular basis. Real-world problems are easy to include in my curriculum but I need to focus on including one or two new world issues at a time instead of jumping at every new thing that I think my students would enjoy. I need to choose issues that are relevant and interesting for the students as they are happening in the world around us. I also need to teach problem solving in the classroom and model critical thinking skills to students.